Source code for camelot.view.controls.delegates.floatdelegate

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from PyQt4 import QtCore
from PyQt4.QtCore import Qt

from customdelegate import CustomDelegate, DocumentationMetaclass
from camelot.view.controls import editors
from camelot.core import constants
from camelot.core.utils import variant_to_pyobject
from camelot.view.proxy import ValueLoading

[docs]class FloatDelegate( CustomDelegate ): """Custom delegate for float values""" __metaclass__ = DocumentationMetaclass editor = editors.FloatEditor def __init__( self, minimum=constants.camelot_minfloat, maximum=constants.camelot_maxfloat, parent=None, unicode_format=None, **kwargs ): CustomDelegate.__init__(self, parent=parent, minimum=minimum, maximum=maximum, **kwargs ) self.minimum = minimum self.maximum = maximum self.unicode_format = unicode_format self._locale = QtCore.QLocale() def paint( self, painter, option, index ): painter.save() self.drawBackground(painter, option, index) value = variant_to_pyobject(index.model().data(index, Qt.EditRole)) field_attributes = variant_to_pyobject( index.model().data( index, Qt.UserRole ) ) if field_attributes == ValueLoading: precision = 2 else: precision = field_attributes.get('precision', 2) if value in (None, ValueLoading): value_str = '' elif self.unicode_format: value_str = self.unicode_format(value) else: value_str = unicode( self._locale.toString( float(value), 'f', precision ) ) self.paint_text( painter, option, index, value_str, horizontal_align=Qt.AlignRight ) painter.restore()